1.4 KiB
1.4 KiB
Evocation
Arcane Skill: Evocation (Smarts) Starting Power Points: 10 Starting Powers: 2
Powers
- Armor
- Barrier
- Blast
- Bolt
- Burst
- Damage Field
- Deflection
- Elemental Manipulation
- Havoc
- Pummel
Thaumaturgy
Arcane Skill: Thaumaturgy (Smarts) Starting Power Points: 10 Starting Powers: 2
Powers
- Analyze Device
- Banish
- Bind Object
- Detect/Conceal Arcana
- Dispel
- Divination
- Healing
- Illusion
- Invisibility
- Object Reading
- Teleport
Wards and Magical Security
Arcane Skill: Wards (Smarts) Starting Power Points: 10 Starting Powers: 2
Powers
- Barrier
- Deflection
- Detect/Conceal Arcana
- Protection Circle
- Warding
Divination
Arcane Skill: Divination (Smarts) Starting Power Points: 10 Starting Powers: 2
Powers
- Clairvoyance
- Detect/Conceal Arcana
- Farsight
- Object Reading
- Scrying
Enchantment
Arcane Skill: Enchantment (Smarts) Starting Power Points: 10 Starting Powers: 2
Powers
- Boost/Lower Trait
- Dispel
- Elemental Weapon
- Healing
- Imbue Item
Summoning and Binding
Arcane Skill: Summoning (Smarts) Starting Power Points: 10 Starting Powers: 2
Powers
- Banish
- Binding Circle
- Elemental Manipulation
- Entangle
- Summon Ally
Necromancy
Arcane Skill: Necromancy (Smarts) Starting Power Points: 10 Starting Powers: 2
Powers
- Drain Life
- Fear
- Ghost Whisper
- Raise Undead
- Soul Binding