Increase stars.
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1 changed files with 1 additions and 1 deletions
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@ -32,7 +32,7 @@ impl Game {
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pub fn new(w: &mut PistonWindow) -> Game {
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pub fn new(w: &mut PistonWindow) -> Game {
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let mut scene = Scene::new();
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let mut scene = Scene::new();
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let mut stars: Vec<Star> = vec![];
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let mut stars: Vec<Star> = vec![];
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for _ in 1..5 {
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for _ in 1..7 {
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stars.push(Star::new(w, &mut scene));
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stars.push(Star::new(w, &mut scene));
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}
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}
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let player = Hero::new(w, &mut scene);
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let player = Hero::new(w, &mut scene);
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