Change window title.
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@ -4,7 +4,7 @@ extern crate piston_window;
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use piston_window::*;
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use piston_window::*;
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fn main() {
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fn main() {
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let mut window: PistonWindow = WindowSettings::new("Ghostly Adventure", [640, 480])
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let mut window: PistonWindow = WindowSettings::new("Susuwatari Game", [640, 480])
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.exit_on_esc(true)
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.exit_on_esc(true)
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.resizable(false)
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.resizable(false)
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.build()
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.build()
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