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A simple 2D game inspired by the soot yokai in Tonari ni Totoro and Spirited Away. Written pretty much only to learn some game programming in rust.
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## ToDo
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* [ ] Add background tiling.
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* [ ] Wrap sprite movement at the edges.
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* [ ] Add mobs.
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* [X] Add background tiling.
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* [X] Wrap sprite movement at the edges.
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* [X] Add mobs.
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* [ ] Add a start screen.
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* [ ] Add different color candies.
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* [ ] Add animations to candies.
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* [ ] Decide on different behaviors for different candies.
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* [ ] Add boss, dust broom.
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* [ ] Polish assets.
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* [ ] Break up hero and boss sprite to use animated sub-sprites.
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* [ ] Implement slow down after growing.
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* [ ] Implement return to size after short wait.
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* [ ] Decide on whether hero should always be slowly shrinking.
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* [ ] Add levels of increasing difficulty.
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* [ ] Add options screen and multiple resolution.
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